12 pawns + 1 Crown each • 6 home guards + 6 attacking pawns • FULL SPIN
Setup: 12 pawns + Crown each. Six protect the home Crown; six begin committed in enemy territory.
Movement: Every piece uses FULL SPIN — up, right, down or left.
Territory: A committed pawn cannot cross back home. Crowns stay inside their own five-row kingdom.
Powers: RESPIN, SHIELD, ELIMINATE and fixed-gate RESPAWN.
Win: Land on the rival Crown. If both pawn armies are gone, continue in the 4×4 Final Duel.